Post by grayflare on Oct 16, 2014 12:26:26 GMT -5
[*IMG]Paste the url of an image of your character here and remove the asterisks.[/*IMG]
(Image hopefully coming soon. I'm not the best in the art department, and classes are giving me bugger all time for making it)
(Image hopefully coming soon. I'm not the best in the art department, and classes are giving me bugger all time for making it)
Name: Gray Flare
Age: 33
Gender: Male
Sexual Orientation: Straight
Special Talent: High Endurance/Survival Skills
Career: Police Officer
Race: Unicorn
Age: 33
Gender: Male
Sexual Orientation: Straight
Special Talent: High Endurance/Survival Skills
Career: Police Officer
Race: Unicorn
Appearance
Height: 4’4
Body Type: Built
Mane Color: White
Eye Color: Dark Brown
Coat color: Light Grey
Markings: Several noticeable scars across the torso, front legs, and stomach. There are many others located all over his body except for his face. His horn is slightly dimmer compared to the rest of his coat.
Additional: His face is usually covered up by a white wooden mask when off duty.
General Appearance: A colt who’s a tad obsessive with keeping his looks in order, Gray is often very clean and holds a proud stance with his best hoof forward (literally). Gray’s mane is also clean, sporting a small, white ponytail. His tail is lacking in hair, and has a tiny band to keep it together. His beefy physique makes him look a little more than intimidating in combination with his other features. His eyes tend to constantly shift, always checking for things out of place; things that are wrong. His guard duty calls for him to be in standard police uniform, and he holds an engraved quarterstaff as his personal weapon of choice. Outside of his duties, the only thing he wears is a wooden, white mask. The mask itself is full of small cuts and scratches over a cheaply painted wood surface. It covers his entire face minus 3 slits; 2 for the eyes and one for his nose. There’s no specific art on the mask other than an angry look due to the downward angle of the slits. With his physique, posture, and accessory, Mister Flare has an eerie, commanding aura circling around him.
Body Type: Built
Mane Color: White
Eye Color: Dark Brown
Coat color: Light Grey
Markings: Several noticeable scars across the torso, front legs, and stomach. There are many others located all over his body except for his face. His horn is slightly dimmer compared to the rest of his coat.
Additional: His face is usually covered up by a white wooden mask when off duty.
General Appearance: A colt who’s a tad obsessive with keeping his looks in order, Gray is often very clean and holds a proud stance with his best hoof forward (literally). Gray’s mane is also clean, sporting a small, white ponytail. His tail is lacking in hair, and has a tiny band to keep it together. His beefy physique makes him look a little more than intimidating in combination with his other features. His eyes tend to constantly shift, always checking for things out of place; things that are wrong. His guard duty calls for him to be in standard police uniform, and he holds an engraved quarterstaff as his personal weapon of choice. Outside of his duties, the only thing he wears is a wooden, white mask. The mask itself is full of small cuts and scratches over a cheaply painted wood surface. It covers his entire face minus 3 slits; 2 for the eyes and one for his nose. There’s no specific art on the mask other than an angry look due to the downward angle of the slits. With his physique, posture, and accessory, Mister Flare has an eerie, commanding aura circling around him.
Personality
Likes: Cleanliness, polite behavior, his career, black coffee, Spring, light rainstorms, his father, dark chocolate, jazz, and a good vodka.
Dislikes: Angry outbursts, breaking a promise, most forms of humor, rude behavior, ponies judging him poorly, any sort of crime, sweet foods, heavy rain, snow, anything of his possession getting dirty, and unicorns who use magic rather frequently.
Strengths: Skill with his quarterstaff is nearly unmatched; he very agile and can usually knock out a target in a single, solid hit. Years of surviving in the wild have given him very high tolerance for difficult weather, a heavy endurance of being able to take physical punishment, and overall knowledge of flora, fauna, and how to effectively use it. His constantly wandering eyes usually pick up things others would miss. His overall strength is astounding due to his training, and his ability to calm people down is potent. “Pacification” he calls it, whether it be talking to others or using his quarterstaff to talk for him.
Weaknesses: A control freak inside of his home and at work, wants everything to be “just so”. As a unicorn, his magic is sub-par, barely capable of basic telekinesis. He doesn’t like the thought of hurting others in any way. The way he presents himself can be scary to most ponies. He can be very blunt…sometimes too blunt. Gray is a pony who is very focused on his job; putting it above anything else in his life.
Fears: Gray’s biggest fear is that somepony could die if he doesn’t do his job correctly, whether it be someone he’s trying to protect, or someone he’s trying to pursue. He has a great fear of being called out as a worthless unicorn because of his lacking magic skills. Gray is also very worried about how others see him…what they think of him.
General Personality: Gray is a fairly strict pony, and isn’t afraid to command others around if he so desires. Most of the time, his face cannot be seen due to his mask, so most of his expression comes through his voice. Gray is a colt of few words, finding it’s much better to keep things short than have it drag on. There are usually two sides of this voice: the orderly and collected tone, or the ordering and aggressive tone. He values friendships, but he will always put his job before anything else. He can bit hard to converse with, and has trouble making friends at times. One of his biggest hatreds is somepony who breaks his idea of “order”, whether that be committing a crime, simply refusing his direct commands, or just being rude to others. Because of his paranoia and hatred of crime, he rarely puts his full trust in others. In spite of this, he can be forgiving if the “offense” doesn’t violate any laws. Others tend to view him as an intimidating but caring sort; one who will do anything and everything to keep peace in the city. He may not look like it, but Gray is somepony who cares a lot about what others think of him. A compliment can make his day, while an insult can ruin his week. While he has had ponies try to ask him out in the past, he has always been swift to decline, seeing that having a significant other would only hinder his personal progress and way of life. The only thing that Gray wishes day after day, is that he can protect the innocent without causing harm to anyone.
Dislikes: Angry outbursts, breaking a promise, most forms of humor, rude behavior, ponies judging him poorly, any sort of crime, sweet foods, heavy rain, snow, anything of his possession getting dirty, and unicorns who use magic rather frequently.
Strengths: Skill with his quarterstaff is nearly unmatched; he very agile and can usually knock out a target in a single, solid hit. Years of surviving in the wild have given him very high tolerance for difficult weather, a heavy endurance of being able to take physical punishment, and overall knowledge of flora, fauna, and how to effectively use it. His constantly wandering eyes usually pick up things others would miss. His overall strength is astounding due to his training, and his ability to calm people down is potent. “Pacification” he calls it, whether it be talking to others or using his quarterstaff to talk for him.
Weaknesses: A control freak inside of his home and at work, wants everything to be “just so”. As a unicorn, his magic is sub-par, barely capable of basic telekinesis. He doesn’t like the thought of hurting others in any way. The way he presents himself can be scary to most ponies. He can be very blunt…sometimes too blunt. Gray is a pony who is very focused on his job; putting it above anything else in his life.
Fears: Gray’s biggest fear is that somepony could die if he doesn’t do his job correctly, whether it be someone he’s trying to protect, or someone he’s trying to pursue. He has a great fear of being called out as a worthless unicorn because of his lacking magic skills. Gray is also very worried about how others see him…what they think of him.
General Personality: Gray is a fairly strict pony, and isn’t afraid to command others around if he so desires. Most of the time, his face cannot be seen due to his mask, so most of his expression comes through his voice. Gray is a colt of few words, finding it’s much better to keep things short than have it drag on. There are usually two sides of this voice: the orderly and collected tone, or the ordering and aggressive tone. He values friendships, but he will always put his job before anything else. He can bit hard to converse with, and has trouble making friends at times. One of his biggest hatreds is somepony who breaks his idea of “order”, whether that be committing a crime, simply refusing his direct commands, or just being rude to others. Because of his paranoia and hatred of crime, he rarely puts his full trust in others. In spite of this, he can be forgiving if the “offense” doesn’t violate any laws. Others tend to view him as an intimidating but caring sort; one who will do anything and everything to keep peace in the city. He may not look like it, but Gray is somepony who cares a lot about what others think of him. A compliment can make his day, while an insult can ruin his week. While he has had ponies try to ask him out in the past, he has always been swift to decline, seeing that having a significant other would only hinder his personal progress and way of life. The only thing that Gray wishes day after day, is that he can protect the innocent without causing harm to anyone.
History
Father: Comet Dust
Age: 60
Occupation: CEO of “Comet Banking”
Species: Unicorn
Comet shares a very deep bond with his son, but chooses not to pursue him, accepting that he wished to leave his old life behind him.
Mother: Foggy Sea (deceased)
Age: 55(upon death)
Species: Unicorn
Sea never had specific ties or a real relationship with Gray. While she never admitted it, she did prefer Gray’s sister over him purely because she was competent with magic. Gray does not know of his mother’s passing. Cause of death was a fatal disease.
Siblings: White Nova
Age: 15
Species: Unicorn
Lives with her father in Manehattan. Her only wish is to one day see her big brother, even if her father will not allow it.
Other: N/A
History: Gray Flame: The first child of Foggy Sea and Comet Dust. Born and raised in Manehattan (Warning: A large amount of text)
Born into a family line of excellent magic-users, Gray had a lineage to carry on his shoulders, and was educated from the beginning to become at least adept at magic. However, years went by with little progress; barely being able to hold a cup with telekinesis. In a final moment of public judgment where he failed to cast every single spell they teach to young unicorns, Gray was traumatized. He even imagined that his family was laughing at him; taunting him. What he never realized was that he lost control of his senses from his own fear of failure.
Gray grew into his teenage years neglecting his magical studies, and put much more focus into every other subject without fail. Every report card that came in was a solid lineup of A’s except that disturbing F in magic. Mother and Father always said, “It’s ok, you just need to try harder next year,” abruptly cut off one year with the words, “I can’t and never will. I hate magic and all who use it.” Gray left his home with a head hung in shame and a heart full of rage, never to return home. At the age of 16 in the middle of a cold blizzard, Gray had given up his education, home, family, and friends to become a nomad; searching for what he really is and what he can do.
His first month was still close to home; a little inn still inside Manehattan. Figuring he may as well have some fun, he took part in a masquerade party that was being held in a ballroom downtown. Having almost exhausted his money from the rent and ticket for the ball, he went bargain hunting and found a simple wooden mask. No fancy designs, just a white coat of paint, 2 slits for the eyes, and one for his nose. It was perfect in his eyes, as Gray was expecting to see a casual, simplistic sort of night. What he didn’t expect was that the ballroom was covered with two hundred eloquent and complex masks. He stuck out like a thumb and he knew it; trying his best to avoid conversation and what he believed would be his humiliation. In the end, he ended up on the sidelines of the event, watching everyone dance the night away. It wasn’t a happy feeling; two hundred ponies and not one to share a party with.
An hour passed without company, when Gray suddenly heard a faint, familiar sound; his father’s voice. He was distraught about Gray’s leave, and had found friends at the party to share his woes with. He was spewing on about how he was a terrible father, blaming himself for the ordeal, and that he might give up on his wife because of it. In that moment of sorrow, Gray approached the group of colts and called to his father. He took off his mask and hugged his bawling parent. A deep and long conversation followed. Gray assured that he was going to be fine, that the knowledge he has would suit him in the big scary world. Comet Dust regained his compose and confidence in himself and his son that night, as they spent the rest of the party together. The final words Gray told his father were, “Keep your eyes open for this mask again dad. I’ll be changing a lot over the years in my life…this is the one thing that will never change about me.”
The following day, Gray began his travels around Equestria, promising himself he’d try to avoid staying in any city, town, or inn for longer than a week. Over the 8 years he wandered, he came across hazards, travelers, and overall experience; things he never read from textbooks. He quickly learned and adapted with every location he traveled with the base of what he learned in school, but it took him a while before he realized that was not just coincidence or skill, but natural talent and luck.
It was about two months into his second year of roaming when Gray faced a challenge that would change him forever; The Everfree Forest. Young and cocky, he was almost certain the forest would pose almost no threat to him. What he discovered was something he’d never seen or heard of; a hunting party of Timberwolves. An ambush from some tall grass resulted in a small squabble. It ended with a dead timberwolf, but a heavy claw wound on Gray’s chest. He tried to ignore the severe pain as best he could as he tried to escape from the rest of the pack. The chase carried on for what seemed like hours as Gray tried to run and hide from the persistent group of hunters. While sneaking in the bushes, trees, and caves, Gray also had to constantly check and care for his wound. With the wolves hunting him as well, he had to do it all while to keep quiet, calm, and collected, no matter how close the wolves got to him. While he did manage to find medical plants all over the forest, none were for treating heavy wounds effectively. He did manage to temporarily stop the bleeding, but that was the only progress he made toward recovery.
Eventually, Gray stumbled upon an ancient ruin inside the maze of trees. Taking refuge inside the crumbling walls, Gray pegged himself against one of the walls as he fought his pain, convinced that he would die if something…someone didn’t help him. A stroke of luck shined upon the dying colt quite literally. In a nearby (and almost completely dead) garden faintly shined a small savior, a plant called Luna’s Aloe. Rumors claimed it was a very rare herb that’s said amongst alchemists to be a cure-all for almost any physical injury. It’s main beacon is that has a distinct, silky, stem that glows a faint purple in direct moonlight. As Gray crawled over to the small he was then positive he would be saved. With little time left, he wrapped the aloe around his chest, and his wound began to tingle with a combination of unusual burning. The “healing” sensation also sparked a different feeling; drowsiness. With his body falling to the effects of the herb, Gray fell asleep on a grassy bed with a faint feeling of hope.
He awoke to find the herb still on his chest and his pain eased, but not completely gone. Gray earned two things that evening: a keepsake of an unforgettable experience, and a mark on his flank. It was an iron heart locked by mossy chains. The rest of the morning was spent making himself a celebratory feast for his victory over the wolves; outsmarting nature’s hunters and using nature’s gifts to treat himself. Gray didn’t take the herb off for weeks while his torso recovered, worried that its magic would dispel if it did. While Gray did confirm that Luna’s Aloe did heal wounds as the rumors stated, it didn’t heal them very fast. He spent at least another two weeks in the forest before he unearthed a path leading to Ponyville, swearing he would never set foot in the forest again.
At the age of 24, Gray chose to settle down a little and find an actual job rather than a aimlessly wander Equestria. He wanted to do more; putting his life on the line for others rather than using his skills to help himself. Gray decided to train as an officer of the law to protect innocent lives. It was during his training and experience that Gray quickly developed several realizations. He found out that he had a severe dislike for violence. His mind couldn’t bear the thought of hurting or even killing another creature, even if that creature is one who needs to be arrested. Against his better judgment, Gray put heavy focus into non-lethal combat, ruthlessly teaching his body and mind to never miss their marks. He also discovered that even though he’s been through damp caves, muddy rivers, harsh deserts, and may other environments, he remembered what it was like to be dirt-free and squeaky clean. He loved it, and abides by many hygienic rules that he set for himself. Upon the completion of his training, Gray was assigned to this city, where he plans to live out his life one day after another doing what he was trained to do.
That brings Gray Flare to where we are today; starting new life as a patrolman for this lively little city, holding the word of law even higher than his own goals and needs.
Age: 60
Occupation: CEO of “Comet Banking”
Species: Unicorn
Comet shares a very deep bond with his son, but chooses not to pursue him, accepting that he wished to leave his old life behind him.
Mother: Foggy Sea (deceased)
Age: 55(upon death)
Species: Unicorn
Sea never had specific ties or a real relationship with Gray. While she never admitted it, she did prefer Gray’s sister over him purely because she was competent with magic. Gray does not know of his mother’s passing. Cause of death was a fatal disease.
Siblings: White Nova
Age: 15
Species: Unicorn
Lives with her father in Manehattan. Her only wish is to one day see her big brother, even if her father will not allow it.
Other: N/A
History: Gray Flame: The first child of Foggy Sea and Comet Dust. Born and raised in Manehattan (Warning: A large amount of text)
Born into a family line of excellent magic-users, Gray had a lineage to carry on his shoulders, and was educated from the beginning to become at least adept at magic. However, years went by with little progress; barely being able to hold a cup with telekinesis. In a final moment of public judgment where he failed to cast every single spell they teach to young unicorns, Gray was traumatized. He even imagined that his family was laughing at him; taunting him. What he never realized was that he lost control of his senses from his own fear of failure.
Gray grew into his teenage years neglecting his magical studies, and put much more focus into every other subject without fail. Every report card that came in was a solid lineup of A’s except that disturbing F in magic. Mother and Father always said, “It’s ok, you just need to try harder next year,” abruptly cut off one year with the words, “I can’t and never will. I hate magic and all who use it.” Gray left his home with a head hung in shame and a heart full of rage, never to return home. At the age of 16 in the middle of a cold blizzard, Gray had given up his education, home, family, and friends to become a nomad; searching for what he really is and what he can do.
His first month was still close to home; a little inn still inside Manehattan. Figuring he may as well have some fun, he took part in a masquerade party that was being held in a ballroom downtown. Having almost exhausted his money from the rent and ticket for the ball, he went bargain hunting and found a simple wooden mask. No fancy designs, just a white coat of paint, 2 slits for the eyes, and one for his nose. It was perfect in his eyes, as Gray was expecting to see a casual, simplistic sort of night. What he didn’t expect was that the ballroom was covered with two hundred eloquent and complex masks. He stuck out like a thumb and he knew it; trying his best to avoid conversation and what he believed would be his humiliation. In the end, he ended up on the sidelines of the event, watching everyone dance the night away. It wasn’t a happy feeling; two hundred ponies and not one to share a party with.
An hour passed without company, when Gray suddenly heard a faint, familiar sound; his father’s voice. He was distraught about Gray’s leave, and had found friends at the party to share his woes with. He was spewing on about how he was a terrible father, blaming himself for the ordeal, and that he might give up on his wife because of it. In that moment of sorrow, Gray approached the group of colts and called to his father. He took off his mask and hugged his bawling parent. A deep and long conversation followed. Gray assured that he was going to be fine, that the knowledge he has would suit him in the big scary world. Comet Dust regained his compose and confidence in himself and his son that night, as they spent the rest of the party together. The final words Gray told his father were, “Keep your eyes open for this mask again dad. I’ll be changing a lot over the years in my life…this is the one thing that will never change about me.”
The following day, Gray began his travels around Equestria, promising himself he’d try to avoid staying in any city, town, or inn for longer than a week. Over the 8 years he wandered, he came across hazards, travelers, and overall experience; things he never read from textbooks. He quickly learned and adapted with every location he traveled with the base of what he learned in school, but it took him a while before he realized that was not just coincidence or skill, but natural talent and luck.
It was about two months into his second year of roaming when Gray faced a challenge that would change him forever; The Everfree Forest. Young and cocky, he was almost certain the forest would pose almost no threat to him. What he discovered was something he’d never seen or heard of; a hunting party of Timberwolves. An ambush from some tall grass resulted in a small squabble. It ended with a dead timberwolf, but a heavy claw wound on Gray’s chest. He tried to ignore the severe pain as best he could as he tried to escape from the rest of the pack. The chase carried on for what seemed like hours as Gray tried to run and hide from the persistent group of hunters. While sneaking in the bushes, trees, and caves, Gray also had to constantly check and care for his wound. With the wolves hunting him as well, he had to do it all while to keep quiet, calm, and collected, no matter how close the wolves got to him. While he did manage to find medical plants all over the forest, none were for treating heavy wounds effectively. He did manage to temporarily stop the bleeding, but that was the only progress he made toward recovery.
Eventually, Gray stumbled upon an ancient ruin inside the maze of trees. Taking refuge inside the crumbling walls, Gray pegged himself against one of the walls as he fought his pain, convinced that he would die if something…someone didn’t help him. A stroke of luck shined upon the dying colt quite literally. In a nearby (and almost completely dead) garden faintly shined a small savior, a plant called Luna’s Aloe. Rumors claimed it was a very rare herb that’s said amongst alchemists to be a cure-all for almost any physical injury. It’s main beacon is that has a distinct, silky, stem that glows a faint purple in direct moonlight. As Gray crawled over to the small he was then positive he would be saved. With little time left, he wrapped the aloe around his chest, and his wound began to tingle with a combination of unusual burning. The “healing” sensation also sparked a different feeling; drowsiness. With his body falling to the effects of the herb, Gray fell asleep on a grassy bed with a faint feeling of hope.
He awoke to find the herb still on his chest and his pain eased, but not completely gone. Gray earned two things that evening: a keepsake of an unforgettable experience, and a mark on his flank. It was an iron heart locked by mossy chains. The rest of the morning was spent making himself a celebratory feast for his victory over the wolves; outsmarting nature’s hunters and using nature’s gifts to treat himself. Gray didn’t take the herb off for weeks while his torso recovered, worried that its magic would dispel if it did. While Gray did confirm that Luna’s Aloe did heal wounds as the rumors stated, it didn’t heal them very fast. He spent at least another two weeks in the forest before he unearthed a path leading to Ponyville, swearing he would never set foot in the forest again.
At the age of 24, Gray chose to settle down a little and find an actual job rather than a aimlessly wander Equestria. He wanted to do more; putting his life on the line for others rather than using his skills to help himself. Gray decided to train as an officer of the law to protect innocent lives. It was during his training and experience that Gray quickly developed several realizations. He found out that he had a severe dislike for violence. His mind couldn’t bear the thought of hurting or even killing another creature, even if that creature is one who needs to be arrested. Against his better judgment, Gray put heavy focus into non-lethal combat, ruthlessly teaching his body and mind to never miss their marks. He also discovered that even though he’s been through damp caves, muddy rivers, harsh deserts, and may other environments, he remembered what it was like to be dirt-free and squeaky clean. He loved it, and abides by many hygienic rules that he set for himself. Upon the completion of his training, Gray was assigned to this city, where he plans to live out his life one day after another doing what he was trained to do.
That brings Gray Flare to where we are today; starting new life as a patrolman for this lively little city, holding the word of law even higher than his own goals and needs.
Out Of Character
Name: Mister Man
Roleplay Sample: (Well in all honesty, first time I’ve ever done a roleplay via text…so here we go!) “The sweet trickle of rain, the lightly humid air, it’s been a good day,” Gray told himself. It was another quiet evening of patrolling the crowded and noisy streets, and the beautiful sky’s tears made it all the better. The cold wind, the moist air, the rain caressing his mane, oh it was perfect. Why though, why must it be too perfect? He simply could not enjoy the rain to its fullest while on duty. He could miss something…a cry for help from downtown or a shadow fleeing in the dark alley across the way! “No!” Gray asserted himself; he would not give into his own desires. He must strive to protect…the very empty street laid before him. A big sigh left his lips filled with disappointment…
“…What time is it?” the confused patrolman muttered. His eyes began to wander freely and fleetly, glancing at his surroundings in the residential district. There are no signs of any break-ins from the homes, there wasn’t a soul out on the street the street lamps were turned off and the bright moon was hidden behind a pillow of clouds right above his clueless head. The entrancing song and dance of the rain had made time pass so suddenly. As he came to realize what happened, a small chuckle had left the often stone-faced colt at his own foolishness. That laugh was soon discarded, and was followed by a stern glare into his thoughts.
Gray gave himself a brief time to reflect on the day’s activities: there wasn’t a crime reported the whole shift and everything seemed to be in harmony for most of the day. Not many events transpired, nopony even wanted to talk for a short time. There wasn’t much else for him to do for the evening; maybe even the chief had gone home and hung up for the night. Such uneventful and lonely days only made Gray cherish these quiet moments even more. There were no ponies making noise, no machines running…nothing more than a cricket chirp and the pitter patter of rain. With a final deep breath, the tired guard began to pace himself back to headquarters, enjoying the light and tranquil weather every step of the way. (I appreciate critique. Even if this doesn’t get accepted, I’m always looking to improve.)
Roleplay Sample: (Well in all honesty, first time I’ve ever done a roleplay via text…so here we go!) “The sweet trickle of rain, the lightly humid air, it’s been a good day,” Gray told himself. It was another quiet evening of patrolling the crowded and noisy streets, and the beautiful sky’s tears made it all the better. The cold wind, the moist air, the rain caressing his mane, oh it was perfect. Why though, why must it be too perfect? He simply could not enjoy the rain to its fullest while on duty. He could miss something…a cry for help from downtown or a shadow fleeing in the dark alley across the way! “No!” Gray asserted himself; he would not give into his own desires. He must strive to protect…the very empty street laid before him. A big sigh left his lips filled with disappointment…
“…What time is it?” the confused patrolman muttered. His eyes began to wander freely and fleetly, glancing at his surroundings in the residential district. There are no signs of any break-ins from the homes, there wasn’t a soul out on the street the street lamps were turned off and the bright moon was hidden behind a pillow of clouds right above his clueless head. The entrancing song and dance of the rain had made time pass so suddenly. As he came to realize what happened, a small chuckle had left the often stone-faced colt at his own foolishness. That laugh was soon discarded, and was followed by a stern glare into his thoughts.
Gray gave himself a brief time to reflect on the day’s activities: there wasn’t a crime reported the whole shift and everything seemed to be in harmony for most of the day. Not many events transpired, nopony even wanted to talk for a short time. There wasn’t much else for him to do for the evening; maybe even the chief had gone home and hung up for the night. Such uneventful and lonely days only made Gray cherish these quiet moments even more. There were no ponies making noise, no machines running…nothing more than a cricket chirp and the pitter patter of rain. With a final deep breath, the tired guard began to pace himself back to headquarters, enjoying the light and tranquil weather every step of the way. (I appreciate critique. Even if this doesn’t get accepted, I’m always looking to improve.)